3D Environment Artist
Dallas, United States of America
Self-taught 3D Artist with 4 years of experience in creating game assets and environments. Motivated in continuing to grow as an artist. Possesses the workflow knowledge of game asset creation from high poly to low poly modeling, UV mapping, baking, and texturing.
PDF resume is available upon request.
Environment ModelingHard Surface ModelingLightingProp ModelingTexturingUV MappingProp DesignOrganic ModelingTraditional ArtTexture BakingHand Painted TexturesLow Poly ModelingColor TheoryHigh Poly SculptHigh to Low Poly Modeling